Doctor

Doctor
Tier 2 Healer Class (Primary)

Permitted Armor

 * Leather
 * Gold
 * Chainmail

Permitted Weapons

 * Wood Sword
 * Stone Sword
 * Gold Sword
 * Iron Sword

Passport (level 1)
Allows you to travel to Euletium or Svymica

Deringer (level 1)
Allows you to use the Deringer pistol

Mercy (level 1)
Toggle-able passive that prevents pvp between players too high or too low of a level difference

Meditate (level 1)
Heals the user overtime.

Kick (level 1)
Kick target causing it to fly 3 blocks upward and silences it

Bandage (Level 1)
Heals the target, as well as stops bleed effects

Escape Artist (level 1)
Removes any effects affecting your movement

Lay Hands (level 1)
Fully heals the target

Rifle (level 1)
Allows you to use Rifles

Root (level 1)
Immobilizes the target for several seconds

Shotgun (level 1)
Allows you to use the Shotgun

Empathy (level 1)
Deal damage to opponent = health you're missing * multiplier

Vitalize (level 1)
Periodic heal + mana for the duration

Regen Mana (level 5)
Passive multiplier for mana regen

Might (level 10)
Boosts your parties damage with all weapons

Wisdom (level 10)
Boosts your party’s mana regeneration rate for a time

Full Heal (level 20)
Heals you to full hp over time. Cancels if you take damage

Group Heal (level 30)
Heals nearby members of your party

Reborn (level 40)
Passive that gives you half hp if you were about to die (has a cooldown)

Heal Bomb (level 50)
Heal yourself or an ally and deal area of effect damage around that person